Senior 3D Environment Artist (Kuala Lumpur)

Virtuos

  • Kuala Lumpur
  • Tetap
  • Sepenuh masa
  • 7 hari lepas
Job Description:PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.ABOUT THE POSITIONResponsibilities:
  • Create high-quality benchmark environment assets that define the visual and technical standard for the project.
  • Ensure all content meets artistic quality expectations while staying within engine, performance, and technical limitations.
  • Work comfortably across multiple art styles, adapting to different visual directions and project requirements.
  • Contribute to the team's success by tackling art tests and delivering results that help secure projects for the studio.
  • Collaborate closely with Lead Artists, Art Directors, and cross-discipline teams to ensure environment assets meet gameplay, performance, and art style.
  • Accept and act on feedback to improve personal output and elevate the quality of the team's work.
  • Analyze and improve environment art pipelines, supporting Leads and Art Directors in creating and maintaining documentation.
  • Proactively identify workflow improvements and adopt new industry tools, AI-assisted workflows, and procedural generation techniques to enhance production quality and efficiency.
  • Troubleshoot and resolve technical or artistic issues related to environment art.
  • Mentor and support junior artists, helping them align with quality and production expectations and grow their artistic and technical skills.
  • Participate in planning sessions by providing accurate estimates, reliable progress data, and delivery confidence insights for environment tasks
Qualifications:
  • Participate in planning sessions by providing accurate estimates, reliable progress data, and delivery confidence insights for environment tasks.
  • A portfolio demonstrating exceptional environment art, including hard-surface and organic assets, world-building, props, modular kits, materials, lighting, and environmental storytelling.
  • Advanced knowledge of game engines such as Unreal Engine or Unity, and environment art workflows including modular design, asset optimization, and scene composition.
  • Proficiency in industry-standard tools.
  • Experience analyzing and improving pipelines, documenting workflows, and supporting production with process efficiency.
  • Strong problem-solving skills for both artistic and technical challenges.
  • Excellent communication skills with an ability to accept and integrate feedback constructively.
  • A genuine passion for games and game art, with an understanding of how visual design enhances player experience.
  • Forward-thinking approach, staying up to date on emerging tools, AI workflows, and procedural generation to push art quality and production efficiency.
  • Previous mentoring experience or demonstrated ability to support junior artists in both skill development and production alignment.
Plus points
  • You have technical art knowledge
  • Proficiency with Blender
  • Experience with Houdini

Virtuos

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