Technical Artist
Streamline Media Group Lihat semua pekerjaan
- Kuala Lumpur
- Kontrak
- Sepenuh masa
- Responsibility
- We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
- Accountability
- We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
- Discipline
- Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
- Hard Work and Teamwork
- We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
- Communication
- Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
- Mastery
- Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
- Curiosity and Continuous Learning
- The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
- Help define the technical quality standards, overseeing the development of art pipelines
- Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
- Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
- Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects
- Create and maintain technical documentation
- Able to independently tackle technical tasks with close to no supervision
- Assist in the technical evaluation of new incoming project
- Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives
- Stays current on industry-standard content creation tools and techniques
- Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
- Guide other art team members in solving day-by-day production issues
- Assist in game profiling and generating report to help content creators get their assets within budget
- Hands-on experience with game engines (e.g. UE5, Unity3D, etc.)
- Good verbal and written communication skills catering to engineers and artists as needed
- Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
- Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis