Responsibilities Collaborate with cross-functional teams throughout the design process. Using 3D modeling, texturing, rigging, animation and other techniques to create graphics, visual effects and animations. Researching visual style, genre, and ideas for projects. Learn to work efficiently and effectively within the technical constraints of production while generating high-quality artwork that matches (or) exceeds studio standards. Qualifications Must have software experience - Maya, Substance Painter, Adobe After Effects Experience using Adobe Photoshop or Illustrator is the plus point Good art sense on lighting, rigging and texturing Highly motivated, resourceful and organized Nice to have Game Engine Experience - Unity/ Unreal Engine Show more Show less